The Geek's Guide to World Domination
July 29th 2009 20:59
Let me start off by saying that this book IS indeed as geeky as it says it is. Proof, you ask? It has 314.15 entries and one of them happens to be full of Futurama quotes.
Truth be told, I'm a bit critical of it, because a lot of the quotes (there are a couple of quote sections in this book) need context to be understood. I understand that that could make it geekier, but I think that he could've put in better ones...
About the book:
It is a self-proclaimed Geek's Guide to World Domination, which is explained a bit further on the back cover: "These days, from government to business to technology to Hollywood, geeks rule the world."
The author is Garth Sundem and he wrote another book before this called Geek Logik. You can see a little article about him here on scientificblogging.com.
This book is great because it has that feel of an encyclopedia of sorts that is just filled with things that geeks love. It reminds me of my childhood days when I'd search through Almanacs and World Record books for interesting facts, except here, I'm not searching as much as perusing.
I'm going to be honest, I totally didn't read this whole book. Not even close. Why would I? This is the perfect book to cure boredom, and right now, between finishing the (disappointing) Timeweb series, reading My Booky Wook (Russell Brand), and trying to fit V for Vendetta (Alan Moore) in there, I'm having trouble trying to convince myself to read this book. I'm going to save it for a car ride or something, where my borderline ADD has its greatest effects on my attention span.
I suggest you pick up a copy of this book and do the same. It really is a great read, and perfect for times when you have nothing better to do, because it's just that entertaining.
Instead of trying to convince you of how geeky or legitimate this book is, I'm going to list fifteen of my favorite sections:
1. Six English Phrases You Can Spell on your Basic Calculator
2. "Proof" that 2=1 (I loved this in 8th Grade)
3. Asimov's Three Laws of Robotics
4. Six Bar Bets You Can Win (you really can win these!)
5. The Quotable Yoda
6. The Tinkertoy Computer
7. Ten Sports Requiring Almost No Physical Exertion
8. Two Likely Options for a Second Earth
9. What Richard Feynman Knew About Safecracking (if you don't know who that is, just leave this blog now)
10. How to Have Sex on Second Life (don't tell me that I'm the only one who was at least a little bit curious about how that worked)
11. The 10 Most Valuable Comic Books
12. How to Make and Use a Quill Pen (sad to say that I've looked this up before...this section brought back some nice memories)
13. The 10 All Time Geekiest Writers (I read an extensive amount of 4 of these guys. If you read more than 6 of these guys, you are a real Geek and don't belong here)
14. Somewhat Abstract Emoticons (knowing lots of teenage Asian girls* means that I see these a lot, but I suspect that most others could find these useful)
15. Twelve Harry Potter Spells for Use in Dueling (although I didn't really need the descriptions of what they did
)
And I only made it through one fourth of the Table of Contents looking for sections that I've read and really enjoyed. There is an excess of information in this book and I suggest it to everyone.
*It's ok because I'm a teenager.
Truth be told, I'm a bit critical of it, because a lot of the quotes (there are a couple of quote sections in this book) need context to be understood. I understand that that could make it geekier, but I think that he could've put in better ones...
About the book:
It is a self-proclaimed Geek's Guide to World Domination, which is explained a bit further on the back cover: "These days, from government to business to technology to Hollywood, geeks rule the world."
The author is Garth Sundem and he wrote another book before this called Geek Logik. You can see a little article about him here on scientificblogging.com.
This book is great because it has that feel of an encyclopedia of sorts that is just filled with things that geeks love. It reminds me of my childhood days when I'd search through Almanacs and World Record books for interesting facts, except here, I'm not searching as much as perusing.
I'm going to be honest, I totally didn't read this whole book. Not even close. Why would I? This is the perfect book to cure boredom, and right now, between finishing the (disappointing) Timeweb series, reading My Booky Wook (Russell Brand), and trying to fit V for Vendetta (Alan Moore) in there, I'm having trouble trying to convince myself to read this book. I'm going to save it for a car ride or something, where my borderline ADD has its greatest effects on my attention span.
I suggest you pick up a copy of this book and do the same. It really is a great read, and perfect for times when you have nothing better to do, because it's just that entertaining.
Instead of trying to convince you of how geeky or legitimate this book is, I'm going to list fifteen of my favorite sections:
1. Six English Phrases You Can Spell on your Basic Calculator
2. "Proof" that 2=1 (I loved this in 8th Grade)
3. Asimov's Three Laws of Robotics
4. Six Bar Bets You Can Win (you really can win these!)
5. The Quotable Yoda
6. The Tinkertoy Computer
7. Ten Sports Requiring Almost No Physical Exertion
8. Two Likely Options for a Second Earth
9. What Richard Feynman Knew About Safecracking (if you don't know who that is, just leave this blog now)
10. How to Have Sex on Second Life (don't tell me that I'm the only one who was at least a little bit curious about how that worked)
11. The 10 Most Valuable Comic Books
12. How to Make and Use a Quill Pen (sad to say that I've looked this up before...this section brought back some nice memories)
13. The 10 All Time Geekiest Writers (I read an extensive amount of 4 of these guys. If you read more than 6 of these guys, you are a real Geek and don't belong here)
14. Somewhat Abstract Emoticons (knowing lots of teenage Asian girls* means that I see these a lot, but I suspect that most others could find these useful)
15. Twelve Harry Potter Spells for Use in Dueling (although I didn't really need the descriptions of what they did
And I only made it through one fourth of the Table of Contents looking for sections that I've read and really enjoyed. There is an excess of information in this book and I suggest it to everyone.
*It's ok because I'm a teenager.
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